btn0.addEventListener(MouseEvent.MOUSE_OVER, doSomething);
btn1.addEventListener(MouseEvent.MOUSE_OVER, doSomething);
btn2.addEventListener(MouseEvent.MOUSE_OVER, doSomething);
btn3.addEventListener(MouseEvent.MOUSE_OVER, doSomething);
btn4.addEventListener(MouseEvent.MOUSE_OVER, doSomething);
btn5.addEventListener(MouseEvent.MOUSE_OVER, doSomething);
btn6.addEventListener(MouseEvent.MOUSE_OVER, doSomething);
btn7.addEventListener(MouseEvent.MOUSE_OVER, doSomething);
btn8.addEventListener(MouseEvent.MOUSE_OVER, doSomething);
btn9.addEventListener(MouseEvent.MOUSE_OVER, doSomething);
function doSomething(e:MouseEvent):void {
txt.text = e.target.name;
}
You could use this
Method 1
for (var i:uint = 0; i < 9; i++) {
this["btn"+i].addEventListener(MouseEvent.MOUSE_OVER, doSomething);
}
function doSomething(e:MouseEvent):void {
txt.text = e.target.name;
}
Download source code:
Method 2
for (var i:uint = 0; i < 10; i++) {
this["btn"+i].addEventListener(MouseEvent.MOUSE_OVER, doSomething);
}
function doSomething(event : MouseEvent):void {
switch ( event.target) {
case btn1 :
// dosomething
txt.text="Button 1";
break;
case btn3 :
// dosomethingelse
txt.text="Button 3";
break;
case btn6 :
// dosomethingelse
txt.text="Button 6";
break;
case btn8 :
// doSomethingDifferent
txt.text="Button 8";
break;
default :
// do nothing or something else
txt.text="Other buttons";
break;
}
}
Download source code:
amazing :)
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